The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Rust satchel charge garage door.
Short about guide here i ll show satchel raid s and what is needed for them.
480 sulfur to make gunpowder.
A decently expensive but also decently cheap mid tier door.
How much raid costs rust raid costs quick sheet.
It will also cost 9 satchel charges or 2 timed explosive charge.
The raw materials required for crafting a satchel charge from scratch are.
Once a satchel charge has been stuck to an object it will automatically arm itself.
80 metal fragments to make beancan grenades.
This guide shows details of satchel raid s and what is needed for them.
The definitive and updated quick sheet that shows all main raiding tools and it s effectiveness.
Before this secret change the garage doors would make a nice variety while raiding cause 5 satchels were way cheaper than 3 rockets now 3 rockets are cheaper than 9 satchels so after the change every raider will raid with rockets and explosive ammo again.
A decently expensive but also decently cheap mid tier door.
This item is extremely helpful as it requires 3 rockets to destroy while sheet doors require 1.
Each charge takes one small stash one rope and four bean can grenades to craft.
The garage door has 3 4ths the durability of an armored door and is fairly cheap with the only real cost being gears.
1920 sulfur 2880 coal hqm door 12 satchels.
This item is extremely helpful as it requires 3 rockets to destroy while sheet doors require 1.
The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.
The last column is the cheapest sulfur raiding method allowing you to save thousands of sulfur.
It will also cost 9 satchel charges or 2 timed explosive charge.
Doors wooden door 2 satchels.
Crafting a satchel charge requires.
Satchel charges are found under the tools category in the crafting menu and stack in tens.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
960 sulfur 1440 coal iron door 4 satchels.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
It is highly resistant against bullet melee and fire damage.
Satchel charges may not explode instantly and can dud in which case they need to be reignited in order to blow up.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
The garage door doesn t have any wings and thus opening and closing does not require any extra space.
720 charcoal to make gunpowder.