Only the cart area will give you radiation poisoning which you can easily manage with 1 syringe and a few bandages if you loot fast.
Rust locked doors in military tunnels.
Military tunnels are abundantly radioactive.
Go inside follow the hall around and take the first door on the right.
Unlike the majority of other monuments the military tunnels do not provide access to public utilities.
You can loot all rooms without getting radiated full clothing with either wood or roadsign armor sets.
This video will show you home to solve the military tunnel puzzle if this video helped you out leave a like comment for more videos and subscribe to see when.
It is placed on a door to help prevent other players from gaining access to your building.
Yes you can but you cannot leave from the silo tunnel thing located at the end.
The main entrance the real face of the military tunnel has two rusted doors at the bottom of the large cement ramp.
Go through it take a left at the armory sign and then place a fuse in the fusebox.
X100 the key lock is a placeable item in the experimental version now current of rust.
Rust military tunnels puzzle.
Green doors are the easiest to get into and they give you some items that help in getting you into the next tiered door.
Nonetheless they remain popular locations due to the high quantity of coveted loot on the premises.
Head down into the main entrance and through the right door make your way through the right tunnel until you see this rusted door on the right labelled armory.
Follow the tunnel use your green keycard on the locked door and then proceed until you find a white door.
You ll find a fuse box and a timer throw an electric fuse in and activate.
This entrance is considered the only actual entrance as all of the other entry points are intended to be tunnel exits.
In this video i go over the loot locations for military tunnels this includes weapon crates and the normal brown crates.
The military tunnels are a type of monument that can be found on procedurally generated maps in experimental rust.
There are a total of five monuments that you can find these green keycards and they are the lighthouse oxum s gas station junkyard abandoned supermarket and abandoned cabins.
One door on the left and one on the right neither require a key to open as they re both unlocked.